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Having issues w/ script
RaideX Offline
Member

Posts: 212
Threads: 33
Joined: May 2013
Reputation: 7
#4
RE: Having issues w/ script

(12-15-2013, 10:22 PM)str4wberrypanic Wrote: It didn't worked. D:
I have no idea of how to make this work. Maybe using global variables?

Yes. You could try using global variables.

Sidenote: when you use the AddEntityCollideCallback function you can select if the collidearea should be removed with the "bool abDeleteOnCollide" parameter. So you can remove the whole useless timer thing and just change your collide callback to this:

PHP Code: (Select All)
AddEntityCollideCallback("Player""Start_Clock_Area""Clock_Event"true1); 

If you don't draw first, you don't get to draw at all... -The False Shepherd
(This post was last modified: 12-15-2013, 10:35 PM by RaideX.)
12-15-2013, 10:35 PM
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Messages In This Thread
Having issues w/ script - by str4wberrypanic - 12-15-2013, 09:52 PM
RE: Having issues w/ script - by RaideX - 12-15-2013, 09:57 PM
RE: Having issues w/ script - by str4wberrypanic - 12-15-2013, 10:22 PM
RE: Having issues w/ script - by RaideX - 12-15-2013, 10:35 PM
RE: Having issues w/ script - by str4wberrypanic - 12-15-2013, 10:43 PM
RE: Having issues w/ script - by Daemian - 12-15-2013, 11:00 PM
RE: Having issues w/ script - by str4wberrypanic - 12-15-2013, 11:06 PM
RE: Having issues w/ script - by Daemian - 12-15-2013, 11:54 PM
RE: Having issues w/ script - by Romulator - 12-16-2013, 12:54 AM
RE: Having issues w/ script - by str4wberrypanic - 12-18-2013, 12:48 AM
RE: Having issues w/ script - by Traggey - 12-19-2013, 10:47 PM



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