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Having issues w/ script
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#8
RE: Having issues w/ script

Can you try your code with these debug messages?
PHP Code: (Select All)
void OnStart()

{ 

AddEntityCollideCallback("Player", "Start_Clock_Area", "Clock_Event", false, 1);
AddDebugMessage( "OnStart", false );
}

void Clock_Event(string &in asParent, string &in asChild, int alState)
{
AddDebugMessage( "Collision with Area", false );
if(
HasItem("item_screwdriver_2") == true)
{
AddDebugMessage( "HasItem=true", false );
AddTimer("", 0.1f, "Useless_Timer");
PlaySoundAtEntity("", "Clock_Chimes", "clock_grandfather_2", 0, false);
}

}

void Useless_Timer(string &in asTimer)
{
RemoveEntityCollideCallback("Player", "Start_Clock_Area");
AddDebugMessage( "UselessTimer", false );
} 

It's your same script with some debug messages.

12-15-2013, 11:54 PM
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Messages In This Thread
Having issues w/ script - by str4wberrypanic - 12-15-2013, 09:52 PM
RE: Having issues w/ script - by RaideX - 12-15-2013, 09:57 PM
RE: Having issues w/ script - by str4wberrypanic - 12-15-2013, 10:22 PM
RE: Having issues w/ script - by RaideX - 12-15-2013, 10:35 PM
RE: Having issues w/ script - by str4wberrypanic - 12-15-2013, 10:43 PM
RE: Having issues w/ script - by Daemian - 12-15-2013, 11:00 PM
RE: Having issues w/ script - by str4wberrypanic - 12-15-2013, 11:06 PM
RE: Having issues w/ script - by Daemian - 12-15-2013, 11:54 PM
RE: Having issues w/ script - by Romulator - 12-16-2013, 12:54 AM
RE: Having issues w/ script - by str4wberrypanic - 12-18-2013, 12:48 AM
RE: Having issues w/ script - by Traggey - 12-19-2013, 10:47 PM



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