ZyLogicX
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Posts: 245
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Joined: May 2011
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RE: Amnesia Multiplayer (Cringe as you may.)
I have actually been thinking of implementing some sort of 'multiplayer'-aspect into a custom story. You and your friend have 2 different maps, a puzzle for player 1 can only be solved by communicating with player 2.
Concrete:
Player 1 comes to a locked door with a 4-digit code. Player 2 (in another map) has to find a way to help player 1 by exploring his map. Eventually, he finds a note with the code. and vice versa.
It might sound easy, and a lot of trial and error can occur. But I do believe some creative minds could make something brilliant
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12-22-2013, 02:07 PM |
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