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Model viewer won't create .msh file
Mr Robville Offline
Junior Member

Posts: 11
Threads: 3
Joined: Dec 2011
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#1
Model viewer won't create .msh file

It has been a while since I last implemented anything new into Amnesia.
Today I tried converting a custom model for a mod I'm working on. I managed to create .png textures in binary sizes and exported the model as Collada 1.4 .dae format.

As you can see, the model opens up fine within the model viewer:
[Image: BR1wip.jpg]

As soon as the model is opened, the .mtl files are created as supposed, but for some unknown reason the viewer won't create any .msh file of the object.
I tried using different texture sizes or export settings but that changes nothing.

Can anyone help me with this?
(This post was last modified: 12-25-2013, 12:33 PM by Mr Robville.)
12-24-2013, 11:04 PM
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Messages In This Thread
Model viewer won't create .msh file - by Mr Robville - 12-24-2013, 11:04 PM
RE: Model viewer won't create .msh file - by WALP - 12-25-2013, 12:00 AM



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