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Script Help Intro script help and monster nodes [SOLVED]
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
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#22
RE: Intro script help and monster nodes

(12-29-2013, 05:04 AM)lothabread Wrote: alrighty, a past problem has returned, the manpig will not walk on his own until he sees the player, but i want the player to watch the pig leave the room as they are waking up, dunno why he wont move Big Grin

Try changing all of the PathNode wait times to 0.001f. I don't know for sure if that will fix it, but I always have a bunch of strange problems when it's just set to 0.

12-29-2013, 05:29 AM
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Messages In This Thread
RE: Intro script help - by WALP - 12-21-2013, 05:38 PM
RE: Intro script help - by lothabread - 12-21-2013, 06:42 PM
RE: Intro script help - by lothabread - 12-23-2013, 09:34 PM
RE: Intro script help - by lothabread - 12-26-2013, 07:35 AM
RE: Intro script help - by Romulator - 12-26-2013, 08:17 AM
RE: Intro script help - by lothabread - 12-26-2013, 09:09 AM
RE: Intro script help - by lothabread - 12-27-2013, 05:40 AM
RE: Intro script help - by lothabread - 12-27-2013, 07:05 AM
RE: Intro script help - by Romulator - 12-27-2013, 09:24 AM
RE: Intro script help - by daortir - 12-27-2013, 10:30 PM
RE: Intro script help - by lothabread - 12-28-2013, 02:04 AM
RE: Intro script help - by Romulator - 12-28-2013, 02:30 AM
RE: Intro script help - by lothabread - 12-28-2013, 03:40 AM
RE: Intro script help - by Slanderous - 12-28-2013, 12:28 PM
RE: Intro script help - by lothabread - 12-28-2013, 05:05 PM
RE: Intro script help - by Damascus - 12-29-2013, 01:01 AM
RE: Intro script help - by lothabread - 12-29-2013, 03:12 AM
RE: Intro script help - by daortir - 12-29-2013, 03:28 AM
RE: Intro script help and monster nodes - by Damascus - 12-29-2013, 05:29 AM



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