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Script Help Lightswitch with locals [SOLVED]
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
#2
RE: Lightswitch with locals

This thread existed a few days ago, here's dNALANGE's answer in case you don't know where to look : )

"I've fixed this issue, REALLY easy!
Do this :
Go to the modeleditor -> Look for your lamp -> Open it -> Settings -> User defined variables -> Make the lamp be a BUTTON.
There you go Wink
Smarty smart lange Wink
---
Be sure to NOT overwrite the Original lamp.
AND be sure to save the lamp into YOUR STORY!
Bet, almost everyone knows this, just tell this for people who are new to this."

There you go, no need to create any useless variable nightmare xD.

01-23-2014, 10:00 PM
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Messages In This Thread
Lightswitch with locals [SOLVED] - by i3670 - 01-23-2014, 09:54 PM
RE: Lightswitch with locals - by daortir - 01-23-2014, 10:00 PM
RE: Lightswitch with locals - by i3670 - 01-23-2014, 10:03 PM
RE: Lightswitch with locals - by daortir - 01-23-2014, 10:10 PM
RE: Lightswitch with locals - by i3670 - 01-23-2014, 10:12 PM
RE: Lightswitch with locals - by daortir - 01-23-2014, 10:25 PM



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