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Is this possible?
Streetboat Offline
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Posts: 1,099
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Joined: Mar 2011
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#9
RE: Is this possible?

You have to create a new enemy entity in the model editor and save it as a different name. Then go into animations and change his walk animation to use the run one, and increase his walk speed to match it. Then call that entity into effect when you want him to run his pathnode.

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02-03-2014, 11:45 PM
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Messages In This Thread
Is this possible? - by Slanderous - 02-03-2014, 07:05 PM
RE: Is this possible? - by Radical Batz - 02-03-2014, 07:21 PM
RE: Is this possible? - by Slanderous - 02-03-2014, 07:23 PM
RE: Is this possible? - by WALP - 02-03-2014, 07:23 PM
RE: Is this possible? - by Radical Batz - 02-03-2014, 07:29 PM
RE: Is this possible? - by WALP - 02-03-2014, 07:50 PM
RE: Is this possible? - by OriginalUsername - 02-03-2014, 08:39 PM
RE: Is this possible? - by DnALANGE - 02-03-2014, 11:36 PM
RE: Is this possible? - by Streetboat - 02-03-2014, 11:45 PM
RE: Is this possible? - by DnALANGE - 02-04-2014, 02:16 AM
RE: Is this possible? - by Slanderous - 02-04-2014, 04:24 PM



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