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Is this possible?
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#10
RE: Is this possible?

(02-03-2014, 11:45 PM)Streetboat Wrote: You have to create a new enemy entity in the model editor and save it as a different name. Then go into animations and change his walk animation to use the run one, and increase his walk speed to match it. Then call that entity into effect when you want him to run his pathnode.

Just want to add ;
Don't make the run animation too fast..
Then the enemy will SLIDE in stead of running.
I don't know the max here, but i think higher then let's say 25 looks ridiculous..
Try it yhourself for a laugh Wink
(This post was last modified: 02-04-2014, 02:16 AM by DnALANGE.)
02-04-2014, 02:16 AM
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Messages In This Thread
Is this possible? - by Slanderous - 02-03-2014, 07:05 PM
RE: Is this possible? - by Radical Batz - 02-03-2014, 07:21 PM
RE: Is this possible? - by Slanderous - 02-03-2014, 07:23 PM
RE: Is this possible? - by WALP - 02-03-2014, 07:23 PM
RE: Is this possible? - by Radical Batz - 02-03-2014, 07:29 PM
RE: Is this possible? - by WALP - 02-03-2014, 07:50 PM
RE: Is this possible? - by OriginalUsername - 02-03-2014, 08:39 PM
RE: Is this possible? - by DnALANGE - 02-03-2014, 11:36 PM
RE: Is this possible? - by Streetboat - 02-03-2014, 11:45 PM
RE: Is this possible? - by DnALANGE - 02-04-2014, 02:16 AM
RE: Is this possible? - by Slanderous - 02-04-2014, 04:24 PM



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