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ATDD-Scripting
Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
Reputation: 19
#7
RE: ATDD-Scripting

Yes, and when you copied that and put it in your map you need to write this below it:

void OnEnter()
{

}

void OnLeave()
{

}

It's a simple wake up function but it works. Personally I would use a switch loop for best effect.

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
(This post was last modified: 02-12-2014, 04:13 PM by Wapez.)
02-09-2014, 08:41 PM
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Messages In This Thread
ATDD-Scripting - by LordOfDragons - 09-22-2013, 09:00 AM
RE: ATDD-Scripting - by PutraenusAlivius - 09-22-2013, 09:32 AM
RE: ATDD-Scripting - by LordOfDragons - 09-22-2013, 10:17 AM
RE: ATDD-Scripting - by LordOfDragons - 09-22-2013, 04:11 PM
RE: ATDD-Scripting - by DamnNoHtml - 09-22-2013, 06:43 PM
RE: ATDD-Scripting - by LordOfDragons - 02-09-2014, 08:23 PM
RE: ATDD-Scripting - by Wapez - 02-09-2014, 08:41 PM
RE: ATDD-Scripting - by Mudbill - 02-10-2014, 02:04 AM
RE: ATDD-Scripting - by Wapez - 02-10-2014, 05:58 PM
RE: ATDD-Scripting - by LordOfDragons - 02-09-2014, 08:59 PM
RE: ATDD-Scripting - by LordOfDragons - 02-10-2014, 12:32 PM
RE: ATDD-Scripting - by GrAVit - 02-12-2014, 10:10 AM
RE: ATDD-Scripting - by LordOfDragons - 03-03-2014, 07:59 PM
RE: ATDD-Scripting - by Mudbill - 03-03-2014, 09:25 PM
RE: ATDD-Scripting - by LordOfDragons - 03-04-2014, 12:33 AM
RE: ATDD-Scripting - by Deadon - 03-04-2014, 02:12 AM



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