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Model Editor Help Problem with my export COLLADA?!
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#2
RE: Problem with my export COLLADA?!

Be sure to load the model in the Model Viewer before the Model Editor. This is important so that it can generate a .msh and .mat file for the model.

For the glitchy texture, the problem is the file type you're using. Avoid using .pngs, .jpgs and especially .gifs. I recommend you convert them to .tga or .dds.

As for the model, try deleting the .msh file, then reloading the model in the Model Viewer. At least for me, I am required to do this half of the time or else the model remains the size of the original primitive I used to create it (usually a cube).

(This post was last modified: 02-10-2014, 03:08 PM by Mudbill.)
02-10-2014, 03:05 PM
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Messages In This Thread
RE: Problem with my export COLLADA?! - by Mudbill - 02-10-2014, 03:05 PM
RE: Problem with my export COLLADA?! - by Juras - 02-10-2014, 03:50 PM
RE: Problem with my export COLLADA?! - by Acies - 02-11-2014, 11:38 AM
RE: Problem with my export COLLADA?! - by Juras - 02-12-2014, 06:58 PM
RE: Problem with my export COLLADA?! - by Mudbill - 02-12-2014, 07:59 PM



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