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Position relative to what?
jorgeas80 Offline
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Posts: 21
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#1
Position relative to what?

Hello,

In HPL1Engine, every 3D entity has a defined position (X, Y, Z). My question is: relative to what? Other way: How is the coordinate system defined? If an object is at (0, 0, 0), where is it? Is there a "world" element that defines a coordinate system?

Sorry for the basic question. I don't have experience with 3D programming and videogames. I need to transform the coordinates of the light objects of the game to another coordinate system, and logging their values, I see negative numbers. I don't know what they mean, or how the coordinate system is built
02-20-2014, 08:37 PM
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Messages In This Thread
Position relative to what? - by jorgeas80 - 02-20-2014, 08:37 PM
RE: Position relative to what? - by WALP - 02-21-2014, 06:41 AM
RE: Position relative to what? - by jorgeas80 - 02-21-2014, 01:25 PM
RE: Position relative to what? - by Romulator - 02-21-2014, 01:52 PM
RE: Position relative to what? - by jorgeas80 - 02-21-2014, 02:06 PM
RE: Position relative to what? - by Romulator - 02-21-2014, 02:17 PM



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