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Map caches
OriginalUsername Offline
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Posts: 896
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Joined: Feb 2013
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#1
Map caches

Hey,
I need some help here. I'm creating a non-linear custom story, so the player has to pass the same area at least twice. Somewhere you try to interact with a door, but instead of opening it, it falls over. (Basically a normal door, but with the axis turned 90 degrees). If the player leaves the map using a level door and re-enters it, will the door be in the same position? I think it doesn't work that way, and you have to use map caches, but I don't know how to load them when you enter the map again. Could someone explain?
02-24-2014, 03:57 PM
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Messages In This Thread
Map caches - by OriginalUsername - 02-24-2014, 03:57 PM
RE: Map caches - by daortir - 02-24-2014, 04:32 PM
RE: Map caches - by RaideX - 02-24-2014, 04:35 PM
RE: Map caches - by Mudbill - 02-24-2014, 04:41 PM
RE: Map caches - by OriginalUsername - 02-24-2014, 08:29 PM
RE: Map caches - by daortir - 02-24-2014, 10:57 PM
RE: Map caches - by 7heDubz - 02-25-2014, 01:26 AM
RE: Map caches - by Mudbill - 02-25-2014, 08:51 AM



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