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Script Help Moving Walls
Mudbill Offline
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Posts: 3,881
Threads: 59
Joined: Apr 2013
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#7
RE: Moving Walls

Ah, yes of course. The type needs to be MoveObject.

I'm assuming he wants an existant wall model, like the mansion wall, to be possible to move upwards like a secret entrance. Firstly it must be an entity and not a static object, and this is how you'd make one; using the Model Editor.

03-01-2014, 08:20 PM
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Messages In This Thread
Moving Walls - by MsHannerBananer - 03-01-2014, 06:24 AM
RE: Moving Walls - by Statyk - 03-01-2014, 08:43 AM
RE: Moving Walls - by MsHannerBananer - 03-01-2014, 10:01 AM
RE: Moving Walls - by DnALANGE - 03-01-2014, 02:20 PM
RE: Moving Walls - by Mudbill - 03-01-2014, 07:20 PM
RE: Moving Walls - by DnALANGE - 03-01-2014, 07:28 PM
RE: Moving Walls - by Mudbill - 03-01-2014, 08:20 PM
RE: Moving Walls - by MsHannerBananer - 03-02-2014, 12:11 AM
RE: Moving Walls - by Mudbill - 03-02-2014, 12:41 AM
RE: Moving Walls - by DnALANGE - 03-02-2014, 03:01 AM



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