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Script Help Moving Painting
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#3
RE: Moving Painting

Actually some entities cannot be inactive. I think doors are one of those as well. You can set the meshes to be invisible now I think with the AAMFP patch.

PHP Code: (Select All)
void SetEntityVisible(string &in asNamebool abVisible); 
Shows/Hides the mesh of the specified entity.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
03-02-2014, 02:41 AM
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Messages In This Thread
Moving Painting - by MsHannerBananer - 03-02-2014, 02:10 AM
RE: Moving Painting - by Daemian - 03-02-2014, 02:38 AM
RE: Moving Painting - by Romulator - 03-02-2014, 02:41 AM
RE: Moving Painting - by Mudbill - 03-02-2014, 03:40 AM
RE: Moving Painting - by MsHannerBananer - 03-02-2014, 12:45 PM



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