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Editor loading paths
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#9
RE: Editor loading paths

I'd say it's best to just keep your custom folder inside /static_objects and /entities until you export your mod. Move them to your own folders and the game will load them fine if the paths are within the resources.cfg file. You'll have access to everything. Since it only requires moving the files once I don't think it's tedious or annoying.

03-02-2014, 07:01 PM
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Messages In This Thread
Editor loading paths - by RaideX - 03-02-2014, 03:18 PM
RE: Editor loading paths - by PutraenusAlivius - 03-02-2014, 03:23 PM
RE: Editor loading paths - by RaideX - 03-02-2014, 03:26 PM
RE: Editor loading paths - by MsHannerBananer - 03-02-2014, 05:02 PM
RE: Editor loading paths - by RaideX - 03-02-2014, 05:17 PM
RE: Editor loading paths - by ExpectedIdentifier - 03-02-2014, 05:19 PM
RE: Editor loading paths - by RaideX - 03-02-2014, 05:52 PM
RE: Editor loading paths - by ExpectedIdentifier - 03-02-2014, 05:14 PM
RE: Editor loading paths - by Mudbill - 03-02-2014, 07:01 PM



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