Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Do the lights that the player can carry in the game have a defined position?
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#6
RE: Do the lights that the player can carry in the game have a defined position?

I THINK it is more whenever the player moves, the light source (the light itself on the flashlight or glowstick) does not move. It stays relative to its co-ordinates defined by the model of either the flashlight or glowstick, but the MODEL of the source moves.

For example's sake; Let's say that the flashlight is 1m (Y-Axis) off the ground, and the light itself is 0.3 cm away from the torch (Z-Axis). When the player steps, the torch will drop 0.3cm (Y-Axis) to simulate a step, as will the light, but that will stay relative to the model in the Z-Axis.

Sorry if that doesn't make much sense..

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 03-04-2014, 01:16 PM by Romulator.)
03-04-2014, 01:15 PM
Find


Messages In This Thread
RE: Do the lights that the player can carry in the game have a defined position? - by Romulator - 03-04-2014, 01:15 PM



Users browsing this thread: 3 Guest(s)