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Traggeys weekend screenshot competition! (WOHOO!)
Khyrpa Offline
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Posts: 638
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Joined: Apr 2011
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#20
RE: Traggeys weekend screenshot competition! (WOHOO!)

This was rather fun. Wouldn't suggest zooming in, since models and texturing is rushed as hell Big Grin

And working with huge objects in hpl is a pain in the butt. Why is the zoom back distance limited?
Spoiler below!

[Image: sXJsdK3.jpg]


How do you feel about the scale? It feels really odd trying to fake the distance between camera and the tower.

03-10-2014, 06:04 PM
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RE: Traggeys weekend screenshot competition! (WOHOO!) - by Khyrpa - 03-10-2014, 06:04 PM



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