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Ideal FOV for Games with Each Resolution / Aspect Ratio
Googolplex Offline
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RE: Ideal FOV for Games with Each Resolution / Aspect Ratio

That depends from game to game. There is no "perfect value".
I would let it as it is. The only reason I would change it is when an old game doesn't support widescreen resolutions properly and shows an incorrect cutted image.
(This post was last modified: 04-12-2014, 05:45 PM by Googolplex.)
04-12-2014, 05:43 PM
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RE: Ideal FOV for Games with Each Resolution / Aspect Ratio - by Googolplex - 04-12-2014, 05:43 PM



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