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Ideal FOV for Games with Each Resolution / Aspect Ratio
eliasfrost Offline
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RE: Ideal FOV for Games with Each Resolution / Aspect Ratio

The FOV itself doesn't change, but you do (as you say) see more stuff because it's basically the same as having a wide-ass screen. If you look at nVidia Surround screenshots, you notice that the middle screen is the same as a normal screen (because it is), the extra two screens only add more stuff to the side, it doesn't actually change your Field of View.

[Image: indiedb_88x31.png]
04-12-2014, 06:41 PM
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RE: Ideal FOV for Games with Each Resolution / Aspect Ratio - by eliasfrost - 04-12-2014, 06:41 PM



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