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Questions About Graphical User Interfaces
Mudbill Offline
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Posts: 3,881
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#3
RE: Questions About Graphical User Interfaces

Well, I was running the game in 1080p resolution when taking the screenshot, though I should probably try disabling all the specific effects. But what about the editors? They don't have much of graphic options. They are ran in the same engine as the game though, so perhaps the rendering engine is just built to do something like this.

You don't really notice much scaling with the default GUI because it's optimized for it, but anything that tries to be pixel-accurate turns out blurry. I also don't think the cursor is actually affected by screen resolution because it remains the same size for different ones. I have a 1440p monitor, just to have that said. I run the game in a window.

Odd that the .tga link was broken. Looks fine to me: http://prntscr.com/3cyktx
(I blame this site then, cause I just found one on Google cause I'm not at home atm. It looks identical though. http://www.javascriptkit.com/script/script2/cursor.gif )

Edit: Just updated the image to my actual one. I also tried to see how it would be without any smoothing or anti-aliasing sort of effects and they don't appear to affect GUIs at all. So I'm back to the beginning of the thread.

(This post was last modified: 04-24-2014, 03:11 PM by Mudbill.)
04-24-2014, 02:05 PM
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RE: Questions About Graphical User Interfaces - by Mudbill - 04-24-2014, 02:05 PM



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