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Genders in Gaming Target Audiences.
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RE: Genders in Gaming Target Audiences.

(04-26-2014, 02:50 AM)Kman Wrote: are all things that have been observed throughout the world. this isn't based on my own personal experience or view on life and its not based off just western civilization - it's a trend thats recurrent throughout almost every culture across the board. im sure there's exceptions to this based on cultural norms and other factors (like you listed) but all those points have actually been observed and concluded through actually studying what tends to trigger male and female arousal

Even if that were true, and I'm not implying that it is or isn't because I don't have enough knowledge either way, it would only be a general way to describe things, not an absolute one. I have a disconnect between arousal and wanting to engage in any sort of sexual act, but I'm not a woman. It stands to reason that people are not doomed to follow nature's dictates with no conceivable free will and if they actually think things through they can come to unintuitive conclusions that defy what one would expect of their gender. Does it induce cognitive dissonance? Yeah, but what aspect of society doesn't involve even a little cognitive dissonance?

Quote:besides even if all of these trends are determined by society that doesn't........ really change the point i was trying to make. acies claimed that because of the differences between how men and women experience life and their values and such that they would inevitably produce different art and so i decided to back that up with specific examples. whether those are biologically linked to men and women is irrelevant to the discussion considering whichever category it fits into doesn't change the fact that its still part of how they experience life and would inevitably change the final product even if its a minute change

But there are factors that actually have more than a minute effect in influencing the quality of a work of art, such as sensitivity to art, knowledge of the technical skills required for the particular field and experience. It's precarious to talk about gender-specific "undertones" if one can not point to even a single example that is unique to one gender. Furthermore, what implications do Acies' words have, that male undertones make games created by males somehow repellent to females? That males should only play games created by males and females only games created by females? It is a ugly and divisive philosophy that I want no part of. Don't know about you guys, but I have absolutely no problem playing games that females have worked on and not because I want to be exposed to female undertones because I'm not convinced such things exist in the way they are discussed here - nor do I have any problem with playing female protagonists which makes me call BS on the theory that women don't like playing games that don't have female protagonists. But pay no heed to my words, I am after all an oppressor trying to retain the status quo.

Diversity is a great thing, but it is mostly achieved (in my opinion) when many people with significantly differing worldviews each offer their thoughts. Women may contribute to that diversity, but not exclusively because they are women.
04-26-2014, 12:32 PM
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Messages In This Thread
RE: Genders in Gaming Target Audiences. - by Kman - 04-23-2014, 01:48 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 12:59 AM
RE: Genders in Gaming Target Audiences. - by Nice - 04-23-2014, 02:08 PM
RE: Genders in Gaming Target Audiences. - by Nice - 04-24-2014, 12:45 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 01:38 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 08:41 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-26-2014, 02:50 AM
RE: Genders in Gaming Target Audiences. - by Bridge - 04-26-2014, 12:32 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-27-2014, 09:36 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-27-2014, 01:42 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-28-2014, 02:38 AM



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