Straxedix
Senior Member
Posts: 426
Threads: 52
Joined: Mar 2014
Reputation:
5
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:(
I have this
.hps
void OnStart()
{
SetPlayerLampOil(0);
SetPlayerHealth(5);
SetPlayerSanity(70);
SetPlayerRunSpeedMul(0);
wakeUp();
}
void wakeUp () {
FadeOut(0); // Instantly fades the screen out. (Good for starting the game)
FadeIn(20); // Amount of seconds the fade in takes
FadeImageTrailTo(2, 2);
FadeSepiaColorTo(100, 4);
SetPlayerActive(false);
FadePlayerRollTo(50, 220, 220); // "Tilts" the players head
FadeRadialBlurTo(0.15, 2);
SetPlayerCrouching(true); // Simulates being on the ground
AddTimer("trig1", 11.0f, "beginStory"); // Change '11.0f' to however long you want the 'unconciousness' to last
}
void beginStory(string &in asTimer){
ChangePlayerStateToNormal();
SetMessage("Ch01Level01", "WakeUpMessage", 5);
SetPlayerActive(true);
FadePlayerRollTo(0, 33, 33); // Change all settings to defaults
FadeRadialBlurTo(0.0, 1);
FadeSepiaColorTo(0, 4);
SetPlayerCrouching(true);
FadeImageTrailTo(0,1);
}
and .lang
<CATEGORY Name="Ch01Level01">
<Entry Name="WakeUpMessage">Where am i ? What happened? I feel... nothing.</Entry>
</CATEGORY>
by the friend who help me but it's not working for some reason...
any ideas ?
It should when he stands to text comes.
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05-03-2014, 08:51 AM |
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