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3DS Max Anyone?
WindexGlow Offline
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#4
RE: 3DS Max Anyone?

The grill can be better done via normal maps, because the player isn't going to be getting a good perspective look at them.
Dials could also go with normal map

The dial-box (to the right of the screen)'s corners are a bit too smooth if they're in a game. Most of the time (especially on such a small object) you can get away with a single flat piece going 45*

The screen could be higher resolution, or at least not as accented

I'm hoping that name is a texture :p


Overall, very good model. Personally I would have done..
Kept the stand a different object ; not created from the actual tube.
The screen also separate from the tube. By this I mean the tube doesn't form into the screen, rather the screen using a boolean to dig into it.

Aside from that, it's a great starting point. Looks well thought out. When you're done with the polygons than you get to unwrap the UV and texture it.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
07-10-2010, 10:57 PM
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Messages In This Thread
3DS Max Anyone? - by PerfectBlue - 07-10-2010, 06:49 AM
RE: 3DS Max Anyone? - by eliasfrost - 07-10-2010, 09:38 AM
RE: 3DS Max Anyone? - by PerfectBlue - 07-10-2010, 02:51 PM
RE: 3DS Max Anyone? - by WindexGlow - 07-10-2010, 10:57 PM
RE: 3DS Max Anyone? - by PerfectBlue - 07-11-2010, 12:55 AM



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