(05-05-2014, 06:31 AM)Juras Wrote: Pretty sure you need to freeze your transformations if the laptop is upside down like that in the model viewer
Hey sir. I tried that too (modify>freeze transformations), still that one mesh
polySurfaceShape10 refuses to cooperate. No matter what image you put.
3 meshes: laptop, screen and keyboard.
http://s7.postimg.org/n00dg3ivt/5736352345w.jpg
I tried an app called AssimpView to open the exported .dae and the texture looks correct there.
http://s3.postimg.org/rforf9v43/684673523f423.jpg
ModelView (and ModelView131101)
This is how I make the screen mesh:
1. Double-click on an edge around the screen to get a square selection.
2. Mesh>Fill Hole.
3. I select the face just created.
3. Mesh>Extract.
4. Right-Click > Assign new material > lambert > etc.
I did the same thing for the keyboard and It worked fine.