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Sprint limit or none?
Romulator Offline
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#8
RE: Sprint limit or none?

Lange, without being mean, did you even read the OP? Tongue

I think that while the sprinting mechanism is great, it can be overused - however I wouldn't ever grant a limited sprint in a game I develop. The player may be smart and not use sprint at all, or be impatient and sprint all the time, using it up before you need it most.

One thing I would probably do is incorporate a 'cooldown' period, but ALSO grant more sprinting times soon after, which could be abused, but also beneficial. I may have just contradicted myself, but if I were to use a limited sprint method, this is what I would do.

Discord: Romulator#0001
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05-05-2014, 11:47 AM
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Messages In This Thread
Sprint limit or none? - by Froge - 05-05-2014, 03:52 AM
RE: Sprint limit or none? - by 7heDubz - 05-05-2014, 04:15 AM
RE: Sprint limit or none? - by FlawlessHappiness - 05-05-2014, 07:20 AM
RE: Sprint limit or none? - by Streetboat - 05-05-2014, 07:27 AM
RE: Sprint limit or none? - by 7heDubz - 05-05-2014, 07:40 AM
RE: Sprint limit or none? - by Kurton - 05-05-2014, 08:00 AM
RE: Sprint limit or none? - by DnALANGE - 05-05-2014, 10:19 AM
RE: Sprint limit or none? - by Romulator - 05-05-2014, 11:47 AM



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