Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SOLVED]AddPropForce problem :(
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#6
RE: AddPropForce problem :(

(05-07-2014, 06:28 PM)bjaffedj Wrote:
(05-07-2014, 06:27 PM)DnALANGE Wrote: I think you missed 1 IMPORTEND step.
Go to the editor again and make a MESH.
A mesh you have to make as close as possible as the entitie looks ( the bird )
And then add\connect the mesh to the bird.
Then save again.
If you dont udnerstand let us know we can explane better.

So i made a simple box shape, made it into a body, attached the bird mesh to the body mesh, but it still does not work :/
Edit :
You should make also the BODY.
What i mean is there are like Body material \Mass \ Angular Damping \ Etc etc...
What you should do \ check is this for example.
Open a second MODEL EDITOR and open this : wood_box02.ent
You can find it in entities \ container.
Just copy what is there in the WOODEN box into your BIRD.
Except the BODY MATERIAL, make that ORGANIC, i am not sure what your bird is? wood\stone\organic...

You should check some ORIGINAL files \ entities from the ORIGINAL game.
Thats what a lot of us did before.
Learn from what Frictional Games did.
(This post was last modified: 05-07-2014, 06:37 PM by DnALANGE.)
05-07-2014, 06:35 PM
Find


Messages In This Thread
[SOLVED]AddPropForce problem :( - by bjaffedj - 05-07-2014, 06:12 PM
RE: AddPropForce problem :( - by DnALANGE - 05-07-2014, 06:19 PM
RE: AddPropForce problem :( - by bjaffedj - 05-07-2014, 06:23 PM
RE: AddPropForce problem :( - by DnALANGE - 05-07-2014, 06:27 PM
RE: AddPropForce problem :( - by bjaffedj - 05-07-2014, 06:28 PM
RE: AddPropForce problem :( - by DnALANGE - 05-07-2014, 06:35 PM
RE: AddPropForce problem :( - by bjaffedj - 05-07-2014, 06:42 PM
RE: AddPropForce problem :( - by DnALANGE - 05-07-2014, 06:43 PM



Users browsing this thread: 1 Guest(s)