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Let's play / Games industry
FlawlessHappiness Offline
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RE: Let's play / Games industry

(05-12-2014, 07:28 AM)Alex Ros Wrote: Another one thing is stealing. That's also kinda possible thing to do. Clear example with the 10-guys-project Outlast. Stole the Amnesia mechanics and made kinda nice AAA visuals. In general no one really cared about stolen Amnesia mechanics, players got their fun, developers got their start-up attention (and money).

And this is the reason why Custom Stories are being made, and why Outlast got popular...

I don't care about where the mechanic is from. It's a great mechanic. And I want to play a game again with that mechanic but new stories and puzzles.

So, I agree. I think too it's about ideas and such, but I'm not yet at the part where I'm going to search for a job, so I cannot know for sure.


For the other question, no I don't think Let's Plays will become art.
Let's plays are reviews of art. Like a tv-show talking about how much a painting is worth and how/when it was made.

It'll always be focused on information about the game, and how well it has turned out.

Art is focused on itself.
A review is focused on the art.

Trying is the first step to success.
05-12-2014, 08:06 AM
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Messages In This Thread
Let's play / Games industry - by Froge - 05-12-2014, 05:06 AM
RE: Let's play / Games industry - by Alex Ros - 05-12-2014, 07:28 AM
RE: Let's play / Games industry - by FlawlessHappiness - 05-12-2014, 08:06 AM
RE: Let's play / Games industry - by Traggey - 05-12-2014, 11:32 AM
RE: Let's play / Games industry - by eliasfrost - 05-12-2014, 11:38 AM



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