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Level Editor Help sounds
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#2
RE: sounds

You should try to script it..
Add a timer on OnStart.
""Dont know .. but you might want to use a collide function to activate the sound?""
Then add a scriptarea where you want that sound and that should do the trick.
That function is called : PlaySoundAtEntity("", YOURSOUNDFILEHERE.snt", "THE_NAME_OF_THE_SCRIPTAREA_FOR_YOUR_SOUND_HERE", 1.0f, false);
(This post was last modified: 06-16-2014, 11:53 AM by DnALANGE.)
06-16-2014, 11:51 AM
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Messages In This Thread
sounds - by G510s - 06-16-2014, 11:19 AM
RE: sounds - by DnALANGE - 06-16-2014, 11:51 AM
RE: sounds - by Mudbill - 06-16-2014, 01:36 PM



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