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Amnesia:Lifeless The Abandon [Full Version Released]
Radical Batz Offline
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Posts: 953
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#6
RE: Amnesia:Lifeless The Abandon [Full Version Released]

Hi, thanks for playing my cs. I couldn't;t fix the tomorrow thingy because I don't have a mic anymore so couldn't change the intro, and the story problem. Yeah I just couldn't think of a story :/ and actually there are sanity potions but they are hidden in some maps. [hidden]

(06-28-2014, 03:54 PM)DnALANGE Wrote: Here is my review:

Here are the things to FIX:

Spoiler below!
1:Tomorrow i went there?? makes no sense, make that the day after i went there.
2:The wine out a big barrel doesnt make sense, if fall 50cm further from the barrel
3:I must not loose my patience on..... what is that for sentince?
4:Where are the sanity potions and VERY les oilpotions ( altho there are winebarrels that comprimise.
5:Crap the door...?? Maybe make it Crap, the door ( add a comma or should he player crap on the door Tongue
6:Also same as the winebarrel, almost all the waterflow out the pipes are way to far off the pipe itself. looks bad.
7:Why name a key Exit key... that makes no sense AND get aways all the tension and atmosphere of the game!
8:OUSIDE AREA: There is no floor here and there and you see the glitch from the fog underthe floors. ( in more maps you see this, looks bad )
9:I Suggest to NOT\NEVER add things like Jesus \ Fuck \ Shit \ Motherfucker etcetc.
10:Why should a note say We HID the RODS?? why not make it We Have a spare of Rods blabla.. Makes more sense.
11:Sometimes you make a line and a ,Big letter... Why not add a new line in stead of all the comma's ( also in the loadingscreens )
12: There is a candle on a shelf where a rock explosion was, there is light around the candle but the candle is NOT lit at all??
13: If you have opened the hatch to change a map.. entering the new map ... where is the hatch go? Just add a hole and a blackplane 10 meters below with the ladder..
14: Outside MAP.. WHy are there blockboxes?? Just let the player bounch at the walls?? PPL will say wtf.. why cant i just walk there..
15:There is still a lot of ( tiny ) glitcheridoo everywhere, in all maps \ ceilings\doorways\doorframes\overlapping textures\floors.. take your time to fix them all!
16: In the map where you fix the pipe, there you can see trough the floor in the nothingness. fix that with for example 4 HUGH black planes around the whole map ( IF you have no skybox offcourse )
17: INTO THE ABYSS MAP: It is for me VERY hard to grab the oilpot when adding the oil.. seems somthing is in the way there??
18: Just an idea : Who not addcombine the 2 ladders in your inventory and make it 1 invenotry item? WOuld be a cool customised feature.
19: How in heavensname could 1 apple break a big beam ( in the CEL )... EVEN if the beam is almost broken.. then the player could easely totch the beam and push it by heand, the player can easely toutch it. Make it a rock for example.
20: You did make some planed behind doors, but IF you have some opena rea behind doors you cans ee trough.. Always add planes with brieck or whatever textures behind it.. now in the map with the walktrough-curtains you can see trough the whole map... add planes behind doors OR add a small room so you can NOT see the whole map.
21: Some entities are missing for me : Desk and i guess a chair?? some candle on a ?? chair\invisible something.
---
Good things:
Spoiler below!
Some amazing mapdesign here! +++
Some cool scripts, not too exited but you get the feeling of scripting.
Good usage of lighting \ billboards
Good usage of decals\debris , no overusage.
The later maps were very nice, i like mapping with planes ( the map with the curtains ) +++
Story has enough maps to get you exited.
Still wasnt really scared, you could have used more random scary sounds effects troughout the map.
Music was intense on some maps.
Only Issue was .. what was the story? didnt make me think like. ohhh thats it?

Overall rating for this mod 7.5\10 so far.

Ps: Don't get me wrong with the "TO FIX" : things. that is totally normal!
Don't get me wrong, i only tell these to you so you can fix your mod and make it even better then it is already!
You did an amazing job, i REALLY enjoyed it BadCat!
Thanks for this adventure!

still kinda sad tough, some people get blackboxes in some levels idk why, I think it's because their version of amnesia :/

(This post was last modified: 06-28-2014, 04:38 PM by Radical Batz.)
06-28-2014, 04:31 PM
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RE: Amnesia:Lifeless The Abandon [Full Version Released] - by Radical Batz - 06-28-2014, 04:31 PM



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