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Script Help Wardrobe Doors
Mudbill Offline
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Posts: 3,881
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#2
RE: Wardrobe Doors

The process is a bit lengthy but it's very much possible.

You need to open the wardrobe's .dae model in a 3D editor like Maya, then export the main closet model as its own file, as well as the doors in their own file. It should work fine to have both doors in the same model.

Then you need to make 2 different entities, one for the doorless wardrobe and one for the doors. The doorless one can be static. Just apply a collision box and it's done. The doors need one collision box each, assigned to their own submesh, and given a mass. Set the object type to Object > Grab if you wanna be able to pick up the doors separately and throw them around.

07-11-2014, 07:07 AM
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Messages In This Thread
Wardrobe Doors - by SuavePuppy - 07-11-2014, 07:02 AM
RE: Wardrobe Doors - by Mudbill - 07-11-2014, 07:07 AM
RE: Wardrobe Doors - by SuavePuppy - 07-11-2014, 05:44 PM
RE: Wardrobe Doors - by Rapture - 07-11-2014, 05:47 PM
RE: Wardrobe Doors - by SuavePuppy - 07-11-2014, 06:22 PM
RE: Wardrobe Doors - by Daemian - 07-11-2014, 06:38 PM
RE: Wardrobe Doors - by SuavePuppy - 07-11-2014, 06:54 PM
RE: Wardrobe Doors - by Mudbill - 07-11-2014, 07:22 PM
RE: Wardrobe Doors - by DnALANGE - 07-11-2014, 09:04 PM
RE: Wardrobe Doors - by SuavePuppy - 07-11-2014, 09:33 PM
RE: Wardrobe Doors - by Mudbill - 07-12-2014, 12:42 AM



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