Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 5 Vote(s) - 4.2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia: The Second Dimension [READY FOR LAUNCH]
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
#8
RE: Amnesia: The Second Dimension

Edit in Bold

Seeing as how the game has 3 endings. (Bad / Normal / Good) Respectively... (You die at the last level / You walk out the front door / You help Agrippa)

You can try doing the same thing for your TSD mod.

Very Bad = If Daniel helps Agrippa get through the portal

Bad = If Daniel lives.

Normal = You kill Daniel but die?

Good = You kill Daniel and survive?




Incase you might be thinking of including a player model for Daniel, I think just showing the Lantern moving around will work just as well since it mirrors the amusing fact that Daniel has no body in-game.
(This post was last modified: 09-07-2014, 08:34 PM by Rapture.)
09-07-2014, 08:29 PM
Find


Messages In This Thread
RE: Amnesia: The Second Dimension - by Romulator - 09-07-2014, 03:01 AM
RE: Amnesia: The Second Dimension - by Mudbill - 09-07-2014, 03:13 AM
RE: Amnesia: The Second Dimension - by MrBehemoth - 09-07-2014, 12:42 PM
RE: Amnesia: The Second Dimension - by Streetboat - 09-07-2014, 05:56 AM
RE: Amnesia: The Second Dimension - by Slanderous - 09-07-2014, 11:36 AM
RE: Amnesia: The Second Dimension - by Rapture - 09-07-2014, 08:29 PM
RE: Amnesia: The Second Dimension - by MrBehemoth - 09-07-2014, 08:47 PM
RE: Amnesia: The Second Dimension - by Neelke - 09-07-2014, 08:42 PM
RE: Amnesia: The Second Dimension - by AGP - 09-07-2014, 09:11 PM
RE: Amnesia: The Second Dimension - by MrBehemoth - 09-08-2014, 06:18 PM
RE: Amnesia: The Second Dimension - by MrBehemoth - 09-27-2014, 01:10 AM
RE: Amnesia: The Second Dimension - by Viper85626 - 09-27-2014, 01:38 AM
RE: Amnesia: The Second Dimension - by MrBehemoth - 11-01-2014, 04:21 PM



Users browsing this thread: 2 Guest(s)