Rapture
Posting Freak
Posts: 1,078
Threads: 79
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RE: Modders assemble, 1.3 is out!
I can say in great happiness, you can get Animations to work if your using Blender. (I'm not sure if that was established before, but I can confirm it on my end. Atleast with 1 bone, I'm going to try a full body person really soon)
Currently got a NPC > Entity, that can cycle between 2 animations using "PlayPropAnimation" in-game.
Note to Patrik: To clarify on my earlier PM, I didn't have issues actually getting animations to work in Amensia in-game from Blender. But I couldn't figure out how to give a model a couple of Animations that you could call with the "PlayPropAnimation" function.
To everybody else, it's hidden under the ModelEditor > Settings > Animations.
(This post was last modified: 12-05-2014, 04:49 AM by Rapture.)
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12-05-2014, 04:46 AM |
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