(01-08-2015, 11:11 AM)Shylia Wrote: Hello! I've tried for a while to make this thing work. I want to stop a song that plays when you turn the crank on the Phonograph when I enter a Script Area. But no matter what I do or try I can't seem to make the song stop.
Also when the music plays, it's not playing on the Phonograph itself, it's more like all over the place no matter how far I am from the Phonograph.
The way StopSound(); works is that you reference the internal name of the sound - which in this case, is undeclared in your PlaySoundAtEntity();, as the internal name is the first string parameter, which you have left null.
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The fact that you have loud music which "surrounds" the player is probably because of the way your .snt is - as the settings for such are located in there. If you may, could you post the contents of your .snt here?