(01-12-2015, 12:40 PM)Neelke Wrote: Ehm, I have actually made a scene where its the actual elevator that is going up. I made my own elevator wall out of static objects and made the actual elevator, lever and hanging lantern move upwards.
Sadly though, thanks to the way Amnesia works, you have to limit there what the player can do. If he jumps, you can clip out and if you crouch you might get stuck in the elevator floor if it goes fast. I have not messed around too much with this to fully understand how it works, but I have made a functioning one.
I'm okay with the player not being able to move during the transition. As long as its possible to send the elevator up either with him in it or not, I'll be happy. How did you achieve this feat?