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Script Help Screen effects won't stop
Aletho Offline
Junior Member

Posts: 14
Threads: 4
Joined: Jan 2015
Reputation: 0
#7
RE: Screen effects won't stop

(03-01-2015, 01:29 PM)FlawlessHappiness Wrote: It's very simple!

Copied from the engine scripts:
https://wiki.frictionalgames.com/doku.ph..._functions
Quote:FadeRadialBlurTo(float afSize, float afSpeed);
Applies radial blur effects to the screen.

afSize - intensity (default: 0)
afSpeed - time in seconds until full effect

Notice the second one is called speed?
If you set speed to 0, would anything every change?
You have to make speed more than 0.

Nothing seems to be working. This is what I have in the void OnStart in the second map:
FadeRadialBlurTo(0, 1);
FadeImageTrailTo(0, 0);
SetPlayerCrouching(false);
ChangePlayerStateToNormal();
StopPlayerLookAt();
SetPlayerMoveSpeedMul(1);
SetPlayerSanity(100);
03-01-2015, 04:23 PM
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Messages In This Thread
Screen effects won't stop - by Aletho - 02-27-2015, 12:26 AM
RE: Screen effects won't stop - by Darkfire - 02-27-2015, 07:44 PM
RE: Screen effects won't stop - by Neelke - 02-27-2015, 10:36 PM
RE: Screen effects won't stop - by Aletho - 02-28-2015, 12:17 PM
RE: Screen effects won't stop - by Aletho - 03-01-2015, 04:23 PM
RE: Screen effects won't stop - by Mudbill - 03-01-2015, 03:38 PM
RE: Screen effects won't stop - by Mudbill - 03-01-2015, 04:51 PM
RE: Screen effects won't stop - by Aletho - 03-01-2015, 05:15 PM
RE: Screen effects won't stop - by Darkfire - 03-01-2015, 08:57 PM



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