Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Animated Gobos and Timing
jmitchell Offline
Junior Member

Posts: 31
Threads: 6
Joined: Feb 2015
Reputation: 2
#5
RE: Animated Gobos and Timing

Good point, Mudbill.

Alright, I've implemented the timer, and after some tweaking, it works! The animation starting and the OnStart() function don't seem to be called at the same time, though, so it consistently starts at around Frame 4 or 5. I'm sure I can tweak that for better results.

Thanks, guys!

03-07-2015, 07:10 PM
Find


Messages In This Thread
Animated Gobos and Timing - by jmitchell - 03-07-2015, 03:56 AM
RE: Animated Gobos and Timing - by MrBehemoth - 03-07-2015, 04:12 PM
RE: Animated Gobos and Timing - by jmitchell - 03-07-2015, 06:29 PM
RE: Animated Gobos and Timing - by Mudbill - 03-07-2015, 06:52 PM
RE: Animated Gobos and Timing - by MrBehemoth - 03-07-2015, 11:19 PM
RE: Animated Gobos and Timing - by jmitchell - 03-07-2015, 07:10 PM
RE: Animated Gobos and Timing - by Mudbill - 03-07-2015, 11:37 PM



Users browsing this thread: 2 Guest(s)