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3D Animations and Blender
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#4
RE: 3D Animations and Blender

The textures have always had to be the same name, no matter what software or format we've been using.

As for your vetex problem, don't fuck with the smoothing, that will break any potential baked normal maps and a high polygon count should be avoided, instead you simply open the skinning tools and weightpaint the missing verts back onto the rig.
03-09-2015, 02:26 AM
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Messages In This Thread
3D Animations and Blender - by PythonBlue - 03-08-2015, 05:28 PM
RE: 3D Animations and Blender - by Mudbill - 03-08-2015, 05:32 PM
RE: 3D Animations and Blender - by PythonBlue - 03-08-2015, 05:34 PM
RE: 3D Animations and Blender - by Traggey - 03-09-2015, 02:26 AM
RE: 3D Animations and Blender - by PythonBlue - 03-09-2015, 10:17 PM
RE: 3D Animations and Blender - by Traggey - 03-10-2015, 07:31 AM
RE: 3D Animations and Blender - by PythonBlue - 03-10-2015, 10:35 PM
RE: 3D Animations and Blender - by PythonBlue - 03-19-2015, 02:24 PM
RE: 3D Animations and Blender - by Traggey - 03-19-2015, 10:09 PM
RE: 3D Animations and Blender - by PythonBlue - 03-19-2015, 10:18 PM



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