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Level Editor Help FC - Level Editor ...
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
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#9
RE: FC - Level Editor ...

See, you're onto something yes. The editors use the main resources.cfg file regardless. The directories they use are defined in the MainEditorSettings.cfg file, which looks like this:

PHP Code: (Select All)
<Directories 
  EditorHomeDir
="HPL2" 
  
EditorTempDir="Temp" 
  
ThumbnailsDir="Thumbnails" 
  
MapsDir="maps" 
  
StaticObjectsDir="static_objects" 
  
EntitiesDir="entities" 
  
LightsDir="lights" 
  
BillboardsDir="billboards" 
  
ParticlesDir="particles" 
  
SoundsDir="sounds" 
/> 

Therefore you can only have 1 folder to use for entities, and 1 folder for static objects.

Here's what I would do:

Make a "custom" folder within each of the main static_objects and entities folders. Place your custom files in there and use them with the editors as much as you want. They won't disappear.

When you're done, copy the files into your mod's folders when you upload the mod. The game will use your mod's resources.cfg file (unlike the editors), so there will be no problem.

(This post was last modified: 03-23-2015, 05:45 PM by Mudbill.)
03-23-2015, 05:44 PM
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Messages In This Thread
FC - Level Editor ... - by Plazmater - 03-21-2015, 08:49 PM
RE: FC - Level Editor ... - by FlawlessHappiness - 03-21-2015, 09:44 PM
RE: FC - Level Editor ... - by Plazmater - 03-21-2015, 11:16 PM
RE: FC - Level Editor ... - by Plazmater - 03-22-2015, 12:48 AM
RE: FC - Level Editor ... - by Mudbill - 03-22-2015, 02:49 AM
RE: FC - Level Editor ... - by Plazmater - 03-22-2015, 03:17 AM
RE: FC - Level Editor ... - by Mudbill - 03-22-2015, 09:17 PM
RE: FC - Level Editor ... - by Plazmater - 03-23-2015, 03:28 PM
RE: FC - Level Editor ... - by Mudbill - 03-23-2015, 05:44 PM
RE: FC - Level Editor ... - by Plazmater - 03-25-2015, 10:53 AM



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