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Amontillado (v1.1) - RELEASE 5/10
CarnivorousJelly Offline
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#6
RE: Amontillado - UPDATE 4/12

(03-29-2015, 03:49 PM)jmitchell Wrote:
(03-29-2015, 02:36 PM)Daemian Wrote: Good luck. Don't get too lazy on those ceilings.
About the levels, just three sounds like you're making large maps, and I'd recommend using smaller levels, are easier to handle/work with.

But players don't look up! Tongue
Warning: Grumbling imminent

Yes they do look up.

A little bit of detail here-and-there on the ceiling can go a long way for building atmosphere. Can you imagine if Bioshock had left out these ceiling windows and just put in a few lights instead? Or if Outlast had left out the pipes that run along the ceiling?

Granted both examples would look -okay- without details, but that's it. They'd look empty at the top, which could draw the player's eye up (due to the change in detail amount), and end up with even more people looking up at an empty, blank ceiling.

Also, you don't have to be looking up to see part of the ceiling unless you're standing really close to a wall Wink

Anyways, best of luck on the CS, looks like it could be interesting!

Just promise no cutting corners on the design unless it's due to time constraints, okie dokie?

Oh also, why are you making it a Full Conversion? That adds a lot more work - especially since you still need Amnesia to run the game anyways. So unless you have a lantern, crazy Palistov-style scripting, or really desperately need a custom menu background, you could probably just make it a regular Custom Story.

Hope that helps in some way/shape/form c:

OH AND ANOTHER THING!
Tiling on planes with designs on them - always always always 0.5, 0.5, 0.5 or something similar. 1 is really tiny and makes the bigger tiling patterns (like dirt stains) really damn obvious in larger rooms.

Okay I swear I'm done after this.
I noticed you made one of your other games in Unity (didn't bother checking how long ago that was). You know Unreal Engine 4 is FREE to use and gorgeous, yes?

[Image: quote_by_rueppells_fox-d9ciupp.png]
(This post was last modified: 04-16-2015, 10:28 PM by CarnivorousJelly.)
04-16-2015, 10:18 PM
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Messages In This Thread
Amontillado (v1.1) - RELEASE 5/10 - by jmitchell - 03-29-2015, 05:11 AM
RE: Amontillado - by Daemian - 03-29-2015, 02:36 PM
RE: Amontillado - by MrBehemoth - 03-29-2015, 02:38 PM
RE: Amontillado - by jmitchell - 03-29-2015, 03:49 PM
RE: Amontillado - UPDATE 4/12 - by CarnivorousJelly - 04-16-2015, 10:18 PM
RE: Amontillado - UPDATE 4/12 - by jmitchell - 04-18-2015, 12:39 AM
RE: Amontillado - by jmitchell - 04-13-2015, 03:35 AM
RE: Amontillado - UPDATE 5/6 - by jmitchell - 05-06-2015, 05:20 PM
RE: Amontillado - UPDATE 5/6 - by A.M Team - 05-06-2015, 07:53 PM
RE: Amontillado - RELEASE 5/10 - by jmitchell - 05-10-2015, 09:54 PM
RE: Amontillado - RELEASE 5/10 - by DnALANGE - 05-11-2015, 07:05 PM
RE: Amontillado - RELEASE 5/10 - by jmitchell - 05-11-2015, 11:40 PM



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