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Amnesia - Periculosum Cibum [Realitic Cave-In Effect]
André Campana Offline
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#3
RE: Amnesia - Periculosum Cibum [Realitic Cave-In Effect]

(05-15-2015, 07:42 AM)Mudbill Wrote: I would imagine the wooden door to actually blow up into pieces were the forces that powerful. I also don't think a heavy stone statue like the eagle one would really be pushed by the door. Perhaps it would make more sense with an iron door. Oh, and perhaps the shaking effect is a bit too powerful?

Remember, jet fuel can't melt steel beams!

PS: As this is a guide/resource, it will probably thrive better in Development Resources or Development Articles. Note for the future of you want to create more Tongue

If you look at the script, i tried to make that door blow up, but it didn't happened, i gotta check the model and fix that also

[Image: WLYgWF]
05-15-2015, 03:18 PM
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RE: Amnesia - Periculosum Cibum [Realitic Cave-In Effect] - by André Campana - 05-15-2015, 03:18 PM



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