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Event crashes game with debug options enabled
RaideX Offline
Member

Posts: 212
Threads: 33
Joined: May 2013
Reputation: 7
#1
Event crashes game with debug options enabled

So hi again guys. I've got a problem at hand:

Triggering a certain event with "show errors and warnings" enabled yields the crash.
I've got a simple lever firing a function scenario. The hpl.log under documents gives no information what so ever.


PS: Loading the level with F1 > Load Map is also a bit weird. I've got a StartPos called "IntroInit" and the player should start the game at this point as noted in the main_init.cfg. When i change the map to the specified map it tries to put me at "IntroInit" as it's giving me the error for it. Reloading didn't change anything. The game is loading the script file correctly as it is working without "show errors and warnings" enabled.

If you don't draw first, you don't get to draw at all... -The False Shepherd
05-21-2015, 06:16 PM
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Event crashes game with debug options enabled - by RaideX - 05-21-2015, 06:16 PM



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