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skyboxes are broken in 1.3 update!
Nocturnal Offline
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Posts: 96
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Joined: Dec 2014
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#5
RE: skyboxes are broken in 1.3 update!

(06-21-2015, 10:11 PM)Darkfire Wrote: Don't add a different lamp to your mod unless you make a FC. People will have to replace the existing one, and this will change the lamp for every other story and the main game. So to play normally they'd have to place it back, and some won't save their files, complain that you broke their game.... Just make a FC or don't add the lamp at all.

EDIT: You said optional, but bear in mind that what I said still is valid.

PS. If you need any help on script, maps etc. just write it on the forum. You might want to use only a single thread, it will be more convenient.

Thanks for that, i saw that with DnAlange's Premonition amnesia mod where a lot of people said it broke their game. But in reality, they were just stupid and don't understand the difference. But yes, it is optional. And all they would need to do is make a copy and paste of the lantern file, then put it in somewhere where they would remember. Then copy and paste the NEW lantern files, also it is not the aamfp lantern but i am thinking about doing that and modifying it a bit by the spotlight. but that would be it, or if they don't make a copy of the file then they could reinstall it easily. But thanks for the heads up!
06-21-2015, 10:43 PM
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Messages In This Thread
skyboxes are broken in 1.3 update! - by Nocturnal - 06-21-2015, 09:16 PM
RE: skyboxes are broken in 1.3 update! - by Nocturnal - 06-21-2015, 10:43 PM



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