WARNING: More than 4 bones on a vertex in submesh 'gent' in mesh 'gent_actor.msh' !
ERROR: Could not open binary file 'E:/Spellen/Amnesia - The Dark Descent/redist/Enigma/Enigma_entities/MFP_Assets/Gent walk/animations/gent_idle.anm'
ERROR: Could not load file 'E:/Spellen/Amnesia - The Dark Descent/redist/Enigma/Enigma_entities/MFP_Assets/Gent walk/animations/gent_idle.anm' in MSH loader.Loading skeleton 'E':
Link: 0,LinkNode: Bip001 Pelvis, Mode: Normalize AssModel: None
LTransform: [-0.000, 0.000, 1.000, -0.002] [1.000, 0.000, 0.000, 1.005] [0.000, 1.000, -0.000, -0.029] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Thigh, Mode: Normalize AssModel: None
LTransform: [0.083, -0.004, -0.997, 0.089] [-0.995, 0.053, -0.083, 1.005] [0.053, 0.999, 0.000, -0.029] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 Spine, Mode: Normalize AssModel: None
LTransform: [-0.000, -0.000, 1.000, -0.002] [1.000, -0.000, 0.000, 1.109] [0.000, 1.000, 0.000, -0.029] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Thigh, Mode: Normalize AssModel: None
LTransform: [-0.083, 0.004, -0.997, -0.092] [-0.995, 0.053, 0.083, 1.005] [0.053, 0.999, 0.000, -0.029] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001, Mode: Normalize AssModel: None
LTransform: [-0.000, 1.000, 0.000, -0.002] [0.000, -0.000, 1.000, 1.005] [1.000, 0.000, 0.000, -0.029] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Calf, Mode: Normalize AssModel: None
LTransform: [0.082, 0.011, -0.997, 0.127] [-0.988, -0.130, -0.083, 0.546] [-0.130, 0.991, 0.000, -0.004] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Foot, Mode: Normalize AssModel: None
LTransform: [-0.000, 0.000, -1.000, 0.164] [-1.000, -0.000, 0.000, 0.095] [0.000, 1.000, 0.000, -0.064] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Toe0, Mode: Normalize AssModel: None
LTransform: [-0.000, -0.000, -1.000, 0.164] [0.000, 1.000, -0.000, -0.009] [1.000, -0.000, -0.000, 0.070] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Calf, Mode: Normalize AssModel: None
LTransform: [-0.082, -0.011, -0.997, -0.131] [-0.988, -0.130, 0.083, 0.546] [-0.130, 0.991, 0.000, -0.004] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Foot, Mode: Normalize AssModel: None
LTransform: [-0.000, 0.000, -1.000, -0.168] [-1.000, -0.000, 0.000, 0.095] [0.000, 1.000, 0.000, -0.064] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Toe0, Mode: Normalize AssModel: None
LTransform: [-0.000, 0.000, -1.000, -0.168] [0.000, 1.000, 0.000, -0.009] [1.000, 0.000, -0.000, 0.070] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 Spine1, Mode: Normalize AssModel: None
LTransform: [-0.000, -0.000, 1.000, -0.002] [1.000, -0.000, 0.000, 1.303] [0.000, 1.000, 0.000, -0.029] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 Neck, Mode: Normalize AssModel: None
LTransform: [-0.000, -0.000, 1.000, -0.002] [1.000, -0.000, 0.000, 1.563] [0.000, 1.000, 0.000, -0.005] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 Head, Mode: Normalize AssModel: None
LTransform: [-0.000, -0.000, 1.000, -0.002] [1.000, -0.000, 0.000, 1.645] [0.000, 1.000, 0.000, 0.007] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Clavicle, Mode: Normalize AssModel: None
LTransform: [1.000, -0.000, 0.000, 0.030] [-0.000, -0.000, 1.000, 1.495] [-0.000, -1.000, -0.000, -0.031] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Clavicle, Mode: Normalize AssModel: None
LTransform: [-1.000, -0.000, -0.000, -0.034] [0.000, 0.000, -1.000, 1.495] [0.000, -1.000, -0.000, -0.031] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L UpperArm, Mode: Normalize AssModel: None
LTransform: [0.909, 0.042, 0.416, 0.147] [-0.404, -0.162, 0.900, 1.495] [0.105, -0.986, -0.130, -0.031] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R UpperArm, Mode: Normalize AssModel: None
LTransform: [-0.909, -0.042, 0.416, -0.151] [-0.404, -0.162, -0.900, 1.495] [0.105, -0.986, 0.130, -0.031] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Forearm, Mode: Normalize AssModel: None
LTransform: [0.828, 0.376, 0.416, 0.443] [-0.316, -0.300, 0.900, 1.364] [0.463, -0.877, -0.130, 0.003] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Hand, Mode: Normalize AssModel: None
LTransform: [0.827, -0.232, 0.512, 0.654] [-0.289, -0.957, 0.033, 1.283] [0.483, -0.175, -0.858, 0.121] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger0, Mode: Normalize AssModel: None
LTransform: [0.256, 0.824, 0.505, 0.653] [-0.547, -0.307, 0.779, 1.270] [0.797, -0.475, 0.372, 0.151] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger02, Mode: Normalize AssModel: None
LTransform: [0.599, 0.621, 0.505, 0.675] [-0.627, -0.028, 0.779, 1.232] [0.498, -0.783, 0.372, 0.201] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger01, Mode: Normalize AssModel: None
LTransform: [0.439, 0.743, 0.505, 0.664] [-0.603, -0.172, 0.779, 1.247] [0.666, -0.647, 0.372, 0.184] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger4, Mode: Normalize AssModel: None
LTransform: [0.713, -0.551, 0.435, 0.725] [-0.648, -0.755, 0.106, 1.274] [0.270, -0.357, -0.894, 0.132] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger3, Mode: Normalize AssModel: None
LTransform: [0.608, -0.627, 0.488, 0.721] [-0.739, -0.671, 0.059, 1.276] [0.290, -0.396, -0.871, 0.151] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger41, Mode: Normalize AssModel: None
LTransform: [0.566, -0.701, 0.435, 0.750] [-0.805, -0.584, 0.106, 1.252] [0.180, -0.409, -0.894, 0.141] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger31, Mode: Normalize AssModel: None
LTransform: [0.446, -0.750, 0.488, 0.745] [-0.874, -0.482, 0.059, 1.247] [0.191, -0.453, -0.871, 0.162] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger1, Mode: Normalize AssModel: None
LTransform: [0.610, -0.511, 0.605, 0.696] [-0.640, -0.768, -0.002, 1.268] [0.466, -0.386, -0.796, 0.180] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger11, Mode: Normalize AssModel: None
LTransform: [0.476, -0.638, 0.605, 0.718] [-0.801, -0.599, -0.002, 1.245] [0.364, -0.484, -0.796, 0.197] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger2, Mode: Normalize AssModel: None
LTransform: [0.605, -0.599, 0.524, 0.709] [-0.712, -0.702, 0.018, 1.276] [0.357, -0.384, -0.852, 0.167] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger21, Mode: Normalize AssModel: None
LTransform: [0.450, -0.723, 0.524, 0.736] [-0.855, -0.519, 0.018, 1.245] [0.259, -0.456, -0.852, 0.182] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger32, Mode: Normalize AssModel: None
LTransform: [0.261, -0.833, 0.488, 0.757] [-0.962, -0.267, 0.059, 1.222] [0.081, -0.485, -0.871, 0.168] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger42, Mode: Normalize AssModel: None
LTransform: [0.389, -0.813, 0.435, 0.761] [-0.918, -0.383, 0.106, 1.236] [0.080, -0.440, -0.894, 0.145] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger12, Mode: Normalize AssModel: None
LTransform: [0.315, -0.731, 0.605, 0.730] [-0.918, -0.398, -0.002, 1.225] [0.242, -0.555, -0.796, 0.206] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 L Finger22, Mode: Normalize AssModel: None
LTransform: [0.271, -0.808, 0.524, 0.748] [-0.952, -0.307, 0.018, 1.220] [0.146, -0.503, -0.852, 0.189] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Forearm, Mode: Normalize AssModel: None
LTransform: [-0.828, -0.376, 0.416, -0.446] [-0.316, -0.300, -0.900, 1.364] [0.463, -0.877, 0.130, 0.003] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Hand, Mode: Normalize AssModel: None
LTransform: [-0.827, 0.232, 0.512, -0.657] [-0.289, -0.957, -0.033, 1.283] [0.483, -0.175, 0.858, 0.121] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger0, Mode: Normalize AssModel: None
LTransform: [-0.256, -0.824, 0.505, -0.657] [-0.547, -0.307, -0.779, 1.270] [0.797, -0.475, -0.372, 0.151] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger02, Mode: Normalize AssModel: None
LTransform: [-0.599, -0.621, 0.505, -0.679] [-0.627, -0.028, -0.779, 1.232] [0.498, -0.783, -0.372, 0.201] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger01, Mode: Normalize AssModel: None
LTransform: [-0.439, -0.743, 0.505, -0.668] [-0.603, -0.172, -0.779, 1.247] [0.666, -0.647, -0.372, 0.184] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger4, Mode: Normalize AssModel: None
LTransform: [-0.713, 0.551, 0.435, -0.729] [-0.648, -0.755, -0.106, 1.274] [0.270, -0.357, 0.894, 0.132] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger3, Mode: Normalize AssModel: None
LTransform: [-0.608, 0.627, 0.488, -0.725] [-0.739, -0.671, -0.059, 1.276] [0.290, -0.396, 0.871, 0.151] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger41, Mode: Normalize AssModel: None
LTransform: [-0.566, 0.701, 0.435, -0.753] [-0.805, -0.584, -0.106, 1.252] [0.180, -0.409, 0.894, 0.141] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger31, Mode: Normalize AssModel: None
LTransform: [-0.446, 0.750, 0.488, -0.748] [-0.874, -0.482, -0.059, 1.247] [0.191, -0.453, 0.871, 0.162] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger1, Mode: Normalize AssModel: None
LTransform: [-0.610, 0.511, 0.605, -0.700] [-0.640, -0.768, 0.002, 1.268] [0.466, -0.387, 0.796, 0.180] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger11, Mode: Normalize AssModel: None
LTransform: [-0.476, 0.638, 0.605, -0.722] [-0.801, -0.599, 0.002, 1.245] [0.364, -0.484, 0.796, 0.197] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger2, Mode: Normalize AssModel: None
LTransform: [-0.605, 0.599, 0.524, -0.713] [-0.712, -0.702, -0.018, 1.276] [0.357, -0.384, 0.852, 0.167] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger21, Mode: Normalize AssModel: None
LTransform: [-0.450, 0.723, 0.524, -0.739] [-0.855, -0.519, -0.018, 1.245] [0.259, -0.456, 0.852, 0.182] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger32, Mode: Normalize AssModel: None
LTransform: [-0.261, 0.833, 0.488, -0.761] [-0.962, -0.267, -0.059, 1.222] [0.081, -0.485, 0.871, 0.168] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger42, Mode: Normalize AssModel: None
LTransform: [-0.389, 0.813, 0.435, -0.765] [-0.918, -0.383, -0.106, 1.236] [0.080, -0.440, 0.894, 0.145] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger12, Mode: Normalize AssModel: None
LTransform: [-0.315, 0.731, 0.605, -0.734] [-0.918, -0.398, 0.002, 1.225] [0.242, -0.555, 0.796, 0.206] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001 R Finger22, Mode: Normalize AssModel: None
LTransform: [-0.271, 0.808, 0.524, -0.752] [-0.952, -0.307, -0.018, 1.220] [0.146, -0.503, 0.852, 0.189] [0.000, 0.000, 0.000, 1.000]
Animations: 'Take 001'
Info for 'Take 001'
TimeSpan: 0 to 4000
Offset: 0