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Texture, Model & Animation Help Modifying models
FlawlessHappiness Offline
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Posts: 3,980
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Joined: Mar 2012
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#3
RE: Modifying models

Hi.

This question has been asked before. Please use the search bar first, for keywords that might give you the answer.

[Image: 6857802d3c.png]
This would take you here:
[Image: d71262d6f1.png]
First thread seems to have the answer:
https://www.frictionalgames.com/forum/th...ransparent

Specifically:
(05-07-2015, 09:09 AM)Mudbill Wrote: For the chrome thing, I'm pretty sure you gotta play with spec and illum maps. Those will act as filters to your textures which can make them shine and reflect in special ways.

As for transparency, create an alpha channel that is not completely white, depending on what you want. Then, open the .mat file with the material editor and set the type to Translucent and set the blend mode to Alpha. Just bear in mind you can not use translucency and opacity on the same texture; they must be separate materials or they will look odd.

Trying is the first step to success.
(This post was last modified: 07-11-2015, 12:34 AM by FlawlessHappiness.)
07-11-2015, 12:33 AM
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Messages In This Thread
Modifying models - by Nocturnal - 07-10-2015, 11:34 PM
RE: Modifying models - by Traggey - 07-10-2015, 11:56 PM
RE: Modifying models - by Nocturnal - 07-11-2015, 01:00 AM
RE: Modifying models - by FlawlessHappiness - 07-11-2015, 12:33 AM
RE: Modifying models - by Amnesiaplayer - 07-11-2015, 04:29 PM
RE: Modifying models - by Nocturnal - 07-11-2015, 06:55 PM



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