(08-14-2015, 09:50 PM)Spelos Wrote: Removing the BlockBox entity
It is quite easy to remove it, since it's the same process as removing any other entity. If you don't want to remove it from the map, because as you said "you're planning to do a quest with it" or something, you can deactivate it in level editor.
Or you can SetEntityActive("blockboxname", false); into your OnStart if you don't see it in the editor or have problems finding it.
noo... my first map is pretty small. soo... i know where it is. and i do have it for a quest to make sure you DO in fact get the supplies. but i might not do that right now. how do you do a thing where if you got the lightsource, how do you make the lightsource in a map inactive? i also do have that code to set that invisible wall entity in the file. but not working.