(09-06-2010, 08:01 PM)membrain Wrote: - The player is able to duck on the floor
- Animals like rats or birds which - when flushed - give away your position to enemies
- optical noise in dark areas (you might know it from gothic 3 community patch 1.74)
There are good, do them. #3 was actually done in Penumbra, do that again.
Multiple levels of crouch would be kind of nice, and it doesn't have to be vermin, but there could be some sort of flushable animal (not goldfish)--that could make for some really interesting conundrums. Do I want to hide there and risk disturbing the animal (or I am hiding there and now I can't move because an animal has come along). Or even just plant life or debris.
But as always, do what the story tells you to do.