(08-29-2015, 12:32 PM)i3670 Wrote: Skyrim doesn't require either of those, but it helps. Because you can play through Skyrim without use of the in-game map or the compass, it's just a matter of time.
When you play 2.000 hours maybe. There is no kind of journal or diary, where you can read quest descriptions. Skyrim is made to select one quest to activate the marker that shows you the goal on the map. Without this helps it's almost impossible to solve all quests, because you absolutely have no information where to go. So you'll need all these helpers. But that's not what I would call professional design. This is one of the reasons I dislike in most RPGs. This simply doesn't feel organic.