Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Is it possible to bind StickyArea to Entities?
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#18
RE: Is it possible to bind StickyArea to Entities?

You could try doing something similar to how the power cable somewhere in Penumbra Overture works. I have not played through all of the Penumbras, so idk if it occurs more than that time, but it does there, about 2-3 hours in I would guess. However, the cable itself WAS rather glitchy, but not as much as some other entities I've seen that try to do something similar. Making a cable seems to be extremely unstable in HPL.

Here's a video of the Penumbra one. Personally I never had as much trouble with it as this here, but well, I did have some oddities with it. This is probably why you don't find these entities anywhere in Amnesia.



(This post was last modified: 09-02-2015, 02:06 PM by Mudbill.)
09-02-2015, 02:06 PM
Find


Messages In This Thread
RE: Is it possible to bind StickyArea to Entities? - by Mudbill - 09-02-2015, 02:06 PM



Users browsing this thread: 3 Guest(s)