Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Why would you encrypt the files?
kojack Offline
Member

Posts: 54
Threads: 0
Joined: Feb 2008
Reputation: 2
#2
RE: Why would you encrypt the files?

Sounds are in the standard FMOD FSB sound bank format, same as used in Bioshock, Bioshock 2, Alan Wake, Dragon Age Origins, League of Legends, etc. There's an extractor at http://aezay.dk/aezay/fsbextractor that can handle Soma fine.

Models are in no way obscured or hidden away. They are all in the collada DAE format and just sitting there (all 6538 of them). I've loaded a couple directly into Blender fine. Of course the material system is different, but the supplied Model Editor in the soma root directory can show models correctly.

The only encrypted file is _supersecret.rar.
(This post was last modified: 09-27-2015, 02:28 AM by kojack.)
09-27-2015, 02:22 AM
Find


Messages In This Thread
Why would you encrypt the files? - by A.M Team - 09-27-2015, 12:51 AM
RE: Why would you encrypt the files? - by kojack - 09-27-2015, 02:22 AM



Users browsing this thread: 1 Guest(s)