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Accolades Trailer & "10 Days After Launch"
Omnitool Offline
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Posts: 63
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RE: Accolades Trailer & "10 Days After Launch"

(10-01-2015, 06:44 PM)Slanderous Wrote: You know, there's a chance that without Valve we wouldn't have Amnesia and SOMA now. So show some respect to the people that master the terms of video games design.

I didn't mean to be disrespectful in any way, I know Valve revolutionised videogames and they will forover remain in history with this, nonody can take that from them... I love them for Half-Life and they have my deepest respect and admiration.
But, I just wanted to say that I don't like the direction they tool at all...they just jumped in the pay-per-item bandwagon with CS:GO (there are useless weapon skins selling for hundreds of dollars) and with Steam being a constant source of income, they decided to go fully comercial and leave the great original ideas behind Sad
Half-Life 3 was officially cancelled, it was clearly stated in a May 2015 interview. They also said they will most likely never make a classic Single-player FPS like Half-Life again, they will keep pouring arcade multiplayer coops.
There is a modding team working on an indie mod for Half-Life, trying to recreate the canned Episode 3 as a mod. Their lead said that 3 times he was about to lose all his work because Valve was installing updates to the SDK, and these updates modified the project's filesystem, causing files to be deleted, overwritten of invalidated. This issue put the project behind about 2 years, with now pending an imminent release. It is like they wanted to sabotage the mod, to do anything possible to prevent it from being made! Do I need to mention that a lot of great ideas actually come from the modding community? Counter-Strike is actually a Half-Life mod made by the community, which Valve just started curating after it bacame the most played multiplayer FPS.
EA bought the System Shock legal rights in 2013, what did they do with them...NOTHING, just lock them up in a vault to collect dust. Also a team of modders working on a project called System Shock 1 Remake were harassed by EA's lawyers, who prohibited them from associating the "System Shock" name even with a free mod! The project is still going on with the name "Shock Reborn".
They also bought the Star Wars KOTOR rights from Lucas Arts, what did they do with them? Everyone wanted a classic Kotor 3, instead they released a commercial MMORPG that ruined any sense of imertion and plot coherence. Again, a brilliant moder is working hard do do a Kotor 3 for over 7 years now, but he is not allowed to port assets from the previous game (although it is virtually identical, with the same engine and filesystem), he may not receive donations from fans who would like to repay him from his work, and he had to write his own modding software since they released no SDK.
I am just dissapointed, when it is clearly what fans like why do they never listen to us. Why do they create a great game series and cancel it to work on a commercial arcade made for raising easy money. Why do they just buy legal rights to a great title just to burry it completly and for the sake of keeping another company from makeing the game that the fans want and they are unable to provide? Why are they throwing so many obstacles at modders?

With the videogame development technology today there is so much potential, so many possibilities, so many great ways to tell a story! It is so sad to see so much potential wasted...

Ever had a favourite band, that was a small, indie, underground band but you just loved their music because it was innovative, inspiring and fresh?
How did you feel when this band went mainstream, and the second they became famous they started playing only crappy commercial music, ruining everything?
This is how i feel... Sad
(This post was last modified: 10-01-2015, 09:46 PM by Omnitool.)
10-01-2015, 09:32 PM
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RE: Accolades Trailer & "10 Days After Launch" - by Omnitool - 10-01-2015, 09:32 PM



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